Ship Builder

Motivation:

Some of my favorite games are the ones where you build vehicles or buildings that you use to get stronger. For my second project, I knew that I wanted to follow this idea and make a building tool that would let you place pieces based on certain conditions and then bring everything together with some procedurally placed meshes.
Vision:
Right as I was starting this project, I was also working on a water shader for a game. Because of this, I thought of the idea of creating a boat tool to add something to the environment. I searched for references on Pinterest to inspire gameplay, but the main reference for my aesthetic decisions was based on the game Dredge.

Picture from the start of Dredge - Black Salt Games