Motivation:
When planning my portfolio, I decided early on to create a environmental VFX. I have a strong interest in digital art, and wanted to recreate the feeling and mood from some of my favorite pieces of concept art. Rain also became a great option since I had a general idea of how it could be made, while also allowing implementation of other things that I wanted to try, such as painterly fog and shaders.
Vision:
The final idea became a rainy city based on this environment art from “Vampire The Masquerade – Bloodlines 2″, I loved the grandiose buildings and how the fog picked up different lights creating a gradient. This piece did not directly contain rain, but the wet concrete and humid atmosphere made the feeling quite similar to rain.